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      <title>RunUO Documentation - Class Overview - LargeBOD</title>
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      <h4><a href="../namespaces/Server.Engines.BulkOrders.html">Back to Server.Engines.BulkOrders</a></h4>
      <h2>LargeBOD : <!-- DBG-1 --><a href="Item.html">Item</a>, <!-- DBG-2.2 --><a href="IHued.html">IHued</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="Item.html">Item</a>&gt;, <!-- DBG-2.2 --><a href="ISerializable.html">ISerializable</a>, <!-- DBG-2.2 --><a href="ISpawnable.html">ISpawnable</a>, <!-- DBG-2.2 --><a href="IEntity.html">IEntity</a>, <!-- DBG-2.2 --><a href="IPoint3D.html">IPoint3D</a>, <!-- DBG-2.2 --><a href="IPoint2D.html">IPoint2D</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="IEntity.html">IEntity</a>&gt;</h2>
<h4>Derived Types: <!-- DBG-3 --><a href="LargeSmithBOD.html">LargeSmithBOD</a>, <!-- DBG-3 --><a href="LargeTailorBOD.html">LargeTailorBOD</a></h4>
      (<font color="blue">static</font>) <!-- DBG-0 --><a href="BulkMaterialType.html">BulkMaterialType</a> GetRandomMaterial( <!-- DBG-0 --><a href="BulkMaterialType.html">BulkMaterialType</a> start, <font color="blue">double</font>[] chances )<br>
      (<font color="blue">ctor</font>) LargeBOD()<br>
      (<font color="blue">ctor</font>) LargeBOD( <!-- DBG-0 --><a href="Serial.html">Serial</a> serial )<br>
      (<font color="blue">ctor</font>) LargeBOD( <font color="blue">int</font> hue, <font color="blue">int</font> amountMax, <font color="blue">bool</font> requireExeptional, <!-- DBG-0 --><a href="BulkMaterialType.html">BulkMaterialType</a> material, <!-- DBG-0 --><a href="LargeBulkEntry.html">LargeBulkEntry</a>[] entries )<br>
      <font color="blue">int</font> AmountMax( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">bool</font> Complete( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="LargeBulkEntry.html">LargeBulkEntry</a>[] Entries( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">int</font> LabelNumber( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="BulkMaterialType.html">BulkMaterialType</a> Material( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">bool</font> RequireExceptional( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">void</font> BeginCombine( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from )<br>
      <font color="blue">virtual</font> <font color="blue">int</font> ComputeFame()<br>
      <font color="blue">virtual</font> <font color="blue">int</font> ComputeGold()<br>
      <font color="blue">virtual</font> <font color="blue">List</font>&lt;<a href="Item.html">Item</a>&gt; ComputeRewards( <font color="blue">bool</font> full )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> Deserialize( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader )<br>
      <font color="blue">void</font> EndCombine( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from, <font color="blue">object</font> o )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> GetProperties( <!-- DBG-0 --><a href="ObjectPropertyList.html">ObjectPropertyList</a> list )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> GetRewards( <font color="blue">out</font> <!-- DBG-0 --><a href="Item.html">Item</a> reward, <font color="blue">out</font> <font color="blue">int</font> gold, <font color="blue">out</font> <font color="blue">int</font> fame )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> OnDoubleClick( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> from )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer )<br>
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